Deep Rock Galactic and RWBY animations. I'm a 3D animation artist who currently focuses on original fight scene choreography. I hope to share with you all my journey as an animator, from the start of my first project to present day. Software use: Autodesk Maya : Animation, Modelling, Rigging, Rendering, Scene Building. Davinci Resolve : Compositing, Visual Effects, Sound Foley. Substance Painter : Textures.
228,198 views
228,198 views