2 months ago • rileyb3d

My biggest and most condensed tutorial yet! Editing is done. Get ready to learn a nice chunk of Unreal Engine. Releasing tonight. 

2 months ago • rileyb3d

You know it’s a tutorial day when… 

2 months ago • rileyb3d

What's missing in the YouTube teaching landscape? Follow-up. I review and give individual notes on every assignment that gets turned in. This takes a lot of extra time, but without follow-up, there's no lifeline when you inevitably get stuck in the future. Turn in your assignments with my latest (and ongoing) course! 

4 months ago • rileyb3d

I just dropped one of my best interior lighting tips, as well as some other updates for my series over on  https://patreon.com/rileyb3d 

Support and don't miss it! 

6 months ago • rileyb3d

How I optimized this scene from 8min/frame down to 5sec/frame. Cycles. rtx3080.

 https://patreon.com/posts/optimize-cycles-108937017?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link 

6 months ago • rileyb3d

I did a survey recently and less than half of you know I'm making my own indie series in  #Blender3d . Sorry for many posts, but I need support 😊

My Patreon brings in $108, which is fantastic, but needs to grow to keep going. Consideration much appreciated.
 https://patreon.com/rileyb3d 

7 months ago • rileyb3d

Figuring out some live trainings for the Patreon. Keep an eye out over there if you wanna join. 

 https://patreon.com/rileyb3d 

7 months ago • rileyb3d

New course for the Patreon! Part one is free, and already uploaded.
 https://www.patreon.com/rileyb3d 

7 months ago • rileyb3d

This morning I made my asset library free for all!  https://www.rileyb3d.com/ 

7 months ago • rileyb3d

New Patreon training walking through a basic geo nodes setup for my lane line asset (if you already know geo nodes fairly well, you might skip this one). 



 https://www.patreon.com/posts/lane-line-asset-107974148?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link 


 #b3d   #blender3d